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Strategy games relieve stress. By playing for short periods throughout the day, employees can focus their mind on something else besides work. This relieves a lot stress and improves productivity. Tom is professional blogger. He works at Awriter. He has degree in Law and English literature. Simple ideas can change your life. If you are anything like me, you are always looking for the next best thing.

And often, the best ideas come from industrie The one thought that has kept me at ease these past few months is that I have progressively been grooming myself to make conscious life choices and in genera Teamwork Another major impact of strategy games that could also be credited for improving productivity is their ability to create bonds among players. Productivity Productivity Hacks: 6 New Routines in 6 Days The one thought that has kept me at ease these past few months is that I have progressively been grooming myself to make conscious life choices and in genera Playlists Branding.

Content Marketing. Digital Marketing. Interviews - Marketing Agency. Marketing Project Management. Remote Working. You can meander through life without any great plan and still find yourself embroiled in countless intrigues, wars and trysts. Total War: Three Kingdoms , the latest historical entry in the series, takes a few nods from Warhammer, which you'll find elsewhere in this list, giving us a sprawling Chinese civil war that's fuelled by its distinct characters, both off and on the battlefield.

Each is part of a complicated web of relationships that affects everything from diplomacy to performance in battle, and like their Warhammer counterparts they're all superhuman warriors. It feels like a leap for the series in the same way the first Rome did, bringing with it some fundemental changes to how diplomacy, trade and combat works. The fight over China also makes for a compelling campaign, blessed with a kind of dynamism that we've not seen in a Total War before. Since launch, it's also benefited from some great DLC, including a new format that introduces historical bookmarks that expand on different events from the era.

The first Total War: Warhammer showed that Games Workshop's fantasy universe was a perfect match for Creative Assembly's massive battles and impressively detailed units.

Total War: Warhammer 2 makes a whole host of improvements, in interface, tweaks to heroes, rogue armies that mix factions together and more. The game's four factions, Skaven, High Elves, Dark Elves and Lizardmen are all meaningfully different from one another, delving deeper into the odd corners of old Warhammer fantasy lore. If you're looking for a starting point with CA's Warhammer games, this is now the game to get—and if you already own the excellent original, too, the mortal empires campaign will unite both games into one giant map.

Paradox's long-running, flagship strategy romp is the ultimate grand strategy game, putting you in charge of a nation from the end of the Middle Ages all the way up to the s. As head honcho, you determine its political strategy, meddle with its economy, command its armies and craft an empire. Right from the get-go, Europa Universalis 4 lets you start changing history.

Maybe England crushes France in the Years War and builds a massive continental empire. Maybe the Iroquois defeat European colonists, build ships and invade the Old World. It's huge, complex, and through years of expansions has just kept growing. The simulation can sometimes be tough to wrap one's head around, but it's worth diving in and just seeing where alt-history takes you. Few 4X games try to challenge Civ, but Old World already had a leg up thanks designer Soren Johnson's previous relationship with the series.

He was the lead designer on Civ 4, and that legacy is very apparent. But Old World is more than another take on Civ. For one, it's set exclusively in antiquity rather than charting the course of human history, but that change in scope also allows it to focus on people as well as empires. Instead of playing an immortal ruler, you play one who really lives, getting married, having kids and eventually dying. Then you play their heir. You have courtiers, spouses, children and rivals to worry about, and with this exploration of the human side of empire-building also comes a bounty of events, plots and surprises.

You might even find yourself assassinated by a family member. There's more than a hint of Crusader Kings here. You can't have a best strategy games list without a bit of Civ. Civilization 6 is our game of choice in the series right now, especially now that it's seen a couple of expansions.

The biggest change this time around is the district system, which unstacks cities in the way that its predecessor unstacked armies. Cities are now these sprawling things full of specialised areas that force you to really think about the future when you developing tiles. The expansions added some more novel wrinkles that are very welcome but do stop short of revolutionising the venerable series. They introduce the concept of Golden Ages and Dark Ages, giving you bonuses and debuffs depending on your civilisation's development across the years, as well as climate change and environmental disasters.

It's a forward-thinking, modern Civ. This is a game about star-spanning empires that rise, stabilise and fall in the space of an afternoon: and, particularly, about the moment when the vast capital ships of those empires emerge from hyperspace above half-burning worlds. Diplomacy is an option too, of course, but also: giant spaceships. Play the Rebellion expansion to enlarge said spaceships to ridiculous proportions.

Stellaris takes an 'everything and the kicthen sink' approach to the space 4X. It's got a dose of EU4, Paradox's grand strategy game, but applied to a sci-fi game that contains everything from robotic uprisings to aliens living in black holes.

It arguably tries to do to much and lacks the focus of some of the other genre greats, but as a celebration of interstellar sci-fi there are none that come close. It's a liberating sandbox designed to generate a cavalcade of stories as you guide your species and empire through the stars, meddling with their genetic code, enslaving aliens, or consuming the galaxy as a ravenous hive of cunning insects.

Fantasy 4X Endless Legend is proof that you don't need to sacrifice story to make a compelling 4X game. Each of its asymmetrical factions sports all sorts of unique and unusual traits, elevated by story quests featuring some of the best writing in any strategy game. The Broken Lords, for instance, are vampiric ghosts living in suits of armour, wrestling with their dangerous nature; while the necrophage is a relentless force of nature that just wants to consume, ignoring diplomacy in favour of complete conquest.

Including the expansions, there are 13 factions, each blessed or cursed with their own strange quirks. Faction design doesn't get better than this. Civ in space is a convenient shorthand for Alpha Centauri, but a bit reductive. Brian Reynolds' ambitious 4X journey took us to a mind-worm-infested world and ditched nation states and empires in favour of ideological factions who were adamant that they could guide humanity to its next evolution.

The techs, the conflicts, the characters— it was unlike any of its contemporaries and, with only a few exceptions, nobody has really attempted to replicate it. Not even when Firaxis literally made a Civ in space, which wasn't very good.

Alpha Centauri is as fascinating and weird now as it was back in '99, when we were first getting our taste of nerve stapling naughty drones and getting into yet another war with Sister Miriam. More than 20 years later, some of us are still holding out hope for Alpha Centauri 2. Pick an Age of Wonders and you really can't go wrong.

If sci-fi isn't your thing, absolutely give Age of Wonders 3 a try, but it's Age of Wonders: Planetfall that's got us all hot and bothered at the moment. Set in a galaxy that's waking up after a long period of decline, you've got to squabble over a lively world with a bunch of other ambitious factions that run the gamut from dinosaur-riding Amazons to psychic bugs.

The methodical empire building is a big improvement over its fantastical predecessors, benefiting from big changes to its structure and pace, but just as engaging are the turn-based tactical battles between highly customisable units. Stick lasers on giant lizards, give everyone jetpacks, and nurture your heroes like they're RPG protagonists—there's so much fiddling to do, and it's all great.

Set in an alternate 's Europe, factions duke it out with squishy soldiers, tanks and, the headline attraction, clunky steampunk mechs.

There are plenty of them, from little exosuits to massive, smoke-spewing behemoths, and they're all a lot of fun to play with and, crucially, blow up. Iron Harvest does love its explosions. When the dust settles after a big fight, you'll hardly recognise the area. Thanks to mortars, tank shells and mechs that can walk right through buildings, expect little to remain standing. The level of destruction is as impressive as it is grim.

To cheer yourself up, you can watch a bear fight a mech. After all, no one wants their kids to spend long hours in front of the screen. According to Statista, there are over 2. Globally, the gaming market with be worth over billion USD by the end of the year. Additionally, as per Business Wire, the sector will further grow 12 percent by And while many consider video games to be a waste of time, some genres are known to boost various skills of players.

This includes strategy games. While played by approximately 4 percent of US gamers, this niche has the potential to improve decision-making skills. Regardless of whether you are playing an advanced AR game or a basic PC game, strategy games require you to make decisions about your actions — something that is similar to what you do in the real world. Whether it be resource allocation, planning of action, or spending money, players come across various challenges that are applicable to the real world.

Here are some ways video games are linked with decision making. In this game, players must create a path for different moles to reach their food before the time runs out. However, no two paths can coincide, requiring quick decision making. Apart from speed, one must ensure that they are making the right decision to truly prosper in real-life settings. Strategy games help do so as well.

Since stakes are always high, such games help create emotional tension. The fear of losing urges players to be mindful of the impact of their decision, hence cultivating acute decision-making skills. Almost all strategy games require formulations of plans. Whether it be creating a community from scratch in Minecraft or being the last man standing in PUBG, you must carefully plan each of your moves to get the desired outcome. Planning is an integral part of efficient decision making.

A wrong step in the real world can prove to be very costly. Strategy games act as an inexpensive practice session for many.

For instance, the decisions you make in StarCraft will impact your chance of succeeding, but you will always get another go at making things right even if you fail. Self-analysis is essential for taking the right actions and coming to optimum conclusions. Strategy games best help in unveiling the effects of routes-not-taken.

This helps to further hone your decision-making ability. Various studies have been conducted to understand the effect of strategy games on decision making, as well as productivity in the workplace. Here are a few of the findings. The study discovered that playing action video games, which often involves strategy, helps players in developing a heightened sensitivity to their surroundings, which aids in making better decisions, multi-tasking, and navigating.

A study was published in a peer-reviewed journal called PLoS, which found out that strategy games are positively correlated with improved cognitive flexibility.

According to the researchers, the brain networks that support cognitive flexibility can be further tuned by a video gaming experience that involves manipulation and maintenance of different information sources.



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